an intensive three-day jury session in Hamburg, the winners of the iF DESIGN AWARD 2019 have
been selected – thanks to our international jury panel of 67 design experts! We
are looking forward to celebrate all winners at the iF design award night at the BMW Welt in
Munich on 15 March. Stay tuned.
The iF DESIGN AWARD is one of the most important design prizes in the world. For 65 years, designers and manufacturers have strived to win the internationally renowned iF label for design. Winning an iF DESIGN AWARD is a seal of quality for exceptional design and outstanding services. For consumers and users, it is a symbol they can trust.
The latest trends, innovation and uniqueness are reflected in the awarded submissions in the following disciplines: Product, Packaging, Communication, Interior Architecture, Professional Concept, Service Design / UX and Architecture.
Brown&co The Brand Collective Limited Surrey, United Kingdom
PRIMUS developments GmbH Hamburg, Germany
häppy GmbH Hamburg, Germany
Tools Design Copenhagen, Denmark
Auerberg Produkte Munich, Germany
FUN FACTORY GmbH Bremen, Germany
ERCO GmbH Lüdenscheid, Germany
Sayuri Studio Inc. Tokyo, Japan
WERK | m Produktdesign Neunkirchen-Seelscheid, Germany
Brand Cooke Gloucestershire, United Kingdom
The Human Unlimited Taipei, Taiwan
designaffairs GmbH Munich, Germany
Wunderman Frankfurt am Main, Germany
Whirlpool Corporation Pero (MI), Italy
RELVAOKELLERMANN München, Germany
Behnisch Architekten Stuttgart Stuttgart, Germany
chilli mind GmbH - Service Design Kassel, Germany
Mirjam van Coillie
Royal Gazelle Dieren, Netherlands
Cohen Design Studio Sydney, Australia
Seung Eon Kim
NAVER Seoul, South Korea
Design Partners Bray, Co Wicklow, Ireland
VAUDE Sport GmbH & Co. KG Tettnang, Germany
Harman International Industries, Incorporated Stamford, Conneticut, United States
Chris Alt Design Hamburg, Germany
Sisecam Tuzla/Istanbul, Turkey
at-design GbR Fürth, Germany
STUDIO INMA BERMUDEZ Valencia, Spain
wysiwyg* software design GmbH Düsseldorf, Germany
we+ inc. Tokyo, Japan
Chi Mei Chang
Optima-id Taipei, Taiwan
Compal Taipei, Taiwan
alastaircurtiscreative Carmel by the Sea, United Kingdom
Isabelle Dahlborg Lidström
Grow Stockholm, Sweden
f/p design GmbH Berlin, Germany
BSH Hausgeräte GmbH Munich, Germany
Process Brand Evolution Zurich, Switzerland
nr21 DESIGN GmbH Berlin, Germany
Godrej Properties Mumbai, India
Industrial Facility London, United Kingdom
neri&hu design and research office Shanghai, China
ihrig design Büttelborn/Worf., Germany
Canon Inc. Tokyo, Japan
Timothy Jacob Jensen
Timothy Jacob Jensen Studios Hoejslev, Denmark
29CM Seoul, South Korea
jULIA LANDSIEDL | Strategic Design & Storytelling Wien, Austria
LEPEL & LEPEL Architektur Cologne, Germany
Creator, Designer and Color Expert Ulricehamn, Sweden
Service Design Cologne, Germany
TGO London, United Kingdom
Alfred Kärcher GmbH Winnenden, Germany
DCA Design International Warwick, United Kingdom
Design 3 GmbH Hamburg, Germany
DUCO Curitiba, Brazil
VanBerlo B.V. Eindhoven, Netherlands
Innovation Design Center of Lenovo Beijing, China
Supersymetrics GmbH Heerbrugg, Switzerland
Designworks, A BMW Group Company Shanghai, Germany
Haus Design São Paulo, Brazil
Selic Industriedesign Augsburg, Germany
Daylight Seoul, South Korea
Yellow Design Pforzheim, Germany
Blanco Küchen Oberderdingen, Germany
Dragon Rouge Hamburg, Germany
Dates and fees
29 Jun 2018
Early bird registration
28 Sep 2018
19 Oct 2018
Last chance registration
12 Oct - 23 Nov 2018
Shipment of entries to jury
22 - 24 Jan 2019
Jury results will be announced at the beginning of February.
15 Mar 2019
iF design award night at BMW Welt in Munich
15 Mar 2019
iF WORLD DESIGN GUIDE, iF design app, press releases
16 Mar 2019
Opening of the iF design exhibiton Hamburg
Registration fees per entry
Registration by 29 June 2018
Registration by 28 September 2018
Registration by 19 October 2018
Communication, Interior Architecture, Professional Concept, Service Design / UX, Architecture
Fees for award winners per entry
Communication, Interior Architecture, Professional Concept, Service Design / UX, Architecture
Discipline 1.0 Product
1.01 Automobiles / Vehicles
Includes cars, accessories and components (wheels, steering wheels, engine compartments, instruments, controls, lighting), agricultural vehicles / machines, airplanes, drones and multicopters, buses, car entertainment systems, caravans, commercial vehicles, cranes and lifting gear, interior and exterior design, industrial trucks, motorcycles / scooters, navigation devices, products for aviation, rail vehicles, ships / boats / yachts, special vehicles, trailers and more.
1.02 Sports / Outdoor / Bicycles
Includes sports / sports equipment / sportswear, fitness and activity trackers, camping / camping equipment, GPS devices, solar chargers, outdoor products, hiking gear, bicycles and accessories and more.
Includes fashion and clothing, bags, luggage, musical instruments, pet products, eyeglasses and more.
1.04 Babies / Kids
Includes all products for babies and kids such as diaper bags, clothing, lifestyle accessories for children and babies, playground equipment, kitchen aids, toys, school essentials, teaching supplies and more.
1.05 Watches / Jewelry
Includes watches, clocks, alarm clocks, accessories and more.
Includes audio devices for conferences, audio recorders, audio players, headphones, hi-fi devices, loudspeakers, mobile loudspeakers, PC speakers, MP3 Players, radios, studio equipment, accessories and more.
1.07 TV / Cameras
Includes cameras, media players, DVD and Blu ray devices, televisions, photo frames, presentation equipment, projectors, set-top boxes, recorders, remote controls, surveillance cameras and technologies and more.
Includes cell phones, DECT devices, batteries, charging devices, headsets, smart watches, telephones, telephone systems, networking technology, routers, 2-way radios, VOIP devices, audio / video devices for conferences, accessories and more.
Includes notebooks, PDAs, tablets, accessories, batteries, casings, charging devices, power banks, computers, computer loudspeaker systems, copiers, e-readers, in- and output devices, keyboards and mice, monitors, peripherals, printers, scanners, servers, storage devices, robots and more.
1.10 Gaming Hardware / VR
Includes gaming input devices: gaming mice, gaming keyboards, gamepads, gaming controllers, gaming monitors, gaming PCs, gaming consoles, gaming phone, gaming AIOs, gaming tablets, gaming notebooks, gaming laptops, gaming chassis and more. Gaming accessories: gaming PC components (i.e. motherboard, fan, RAM), mobile power, general accessory, gaming headphones / microphones, VR Cameras, VR headsets, VR accessories and more.
Includes conference furniture, filing systems, office accessories, office fittings, office furniture, plugs, reception areas, writing implements and pens (analog and digital) and more.
Includes lighting systems, accessories, flashlights, lamps, lights, safety lights, workplace lighting and more.
1.13 Home Furniture
Includes living room and bedroom furniture, accessories, fixtures and fittings, mirrors, stoves and pellet stoves and more.
Includes coffee machines, cooker hoods, dishwashers, fixtures and fittings, hobs and ovens, kitchen appliances (mixers, juicers, egg cookers etc.), kitchen furniture and technology, kitchen systems, microwaves, refrigerators and freezers, water purifier, sinks and more.
1.15 Household / Tableware
Includes cookware and tableware, cutlery, decorative items, dryers, glassware and ceramics, household utensils (trashcans, mops etc.), ironing and pressing equipment, ventilators, vacuum cleaners, washing machines and more.
Includes bath furniture, bath and sanitary wares, bath and wellness areas, control elements and systems, fixtures and fittings, saunas, whirlpools and more.
Includes gardening tools, garden furniture, barbecues, sunshades, lawn mowers, wheelbarrows, outdoor fireplaces, garden tables and chairs, pressure washers and more.
1.18 Building Technology
Includes air conditioning, air purifiers, balconies, conservatories, doors, fittings and systems, garages, gates, switches, door handles, heating technology, plumbing technology, marquees, railings, roofs, security technology, solar systems, smart home products, temperature control technology, water dispensers, windows and more.
1.19 Public / Retail
Includes furniture and furnishing systems (for banks, bus stops, health, hotels, libraries, lounges, museums, parks, playgrounds, public spaces, restaurants, shops, staff canteens, social areas, street furniture, wellness etc.), street lamps, ATM systems and banking machines, exhibition systems, outdoor advertising systems, LED screens for events, retail interiors, shop systems / POS systems, terminals for public spaces / info systems / wayfinding and orientation systems and more.
1.20 Medicine / Health
Includes assisted living products, assisted living technology, clinical and laboratory equipment, hospital, medical / healthcare devices and equipment, rehabilitation and care, toothbrushes, hairbrushes, skincare products, massage devices and more.
1.21 Beauty / Care
Includes skincare products, toothbrushes, hairbrushes, hairdryers, shavers, massage devices, sex toys and more.
1.22 Industry / Tools
Includes conveyor technology, hoisting technology, industrial scanners, logistic systems, machines, materials handling, measuring and testing technologies and laboratory technology, production engineering, robotic technology, systems engineering, tools, components and more.
1.23 Textiles / Wall / Floor
Includes carpets, curtains, floorings, paints / coatings, materials with innovative properties, smart materials, tiles, upholstery textiles, veneers, wall covering, wallpaper and more.
Discipline 2.0 Packaging
Includes sales packaging, gift packaging, display and promotion packaging, transport and logistics packaging, labels, fasteners and other packaging accessories, packaging graphics and packaging materials in the following categories:
Includes all types of packaging for beverages.
Includes all types of packaging for food and pet food.
2.03 Beauty / Health
Includes all types of packaging for perfume, care products, cosmetics, hygiene products, pharmacy products and more.
2.04 Medicine / Pharmaceutics
Includes all types of packaging for medicine, natural remedies and medical products and more.
Includes all types of cleaning products, household products and more.
2.06 Consumer Products
Includes all types of packaging for products such as jewelry, watches, clothes and accessories, sports articles, toys, music, games and videos, headphones, MP3 players, computers and accessories, cameras and accessories, mobile technology devices and accessories, kitchen appliances and more.
2.07 Industry / B2B
Includes all types of packaging for industrial and business-to-business products.
2.08 Non-branded Packaging
Includes non-branded packaging with a focus on ergonomics and functionality.
Discipline 3.0 Communication
Includes blogs, brand sites, corporate websites, e-Commerce, landing pages, microsites, online shops, promotional sites, public websites, service websites, social media, web TV and more.
3.02 Apps / Software
Includes business application software, city guides, games, informational software, mobile and stationary application software, online and offline applications, shopping applications, social media and more.
3.03 Film / Video
Includes commercials, corporate films, ads, image videos, video podcasts and more.
3.04 Corporate Identity / Branding
Includes digital and / or print media that serve to sharpen a company’s, product’s or brand’s profile and boost sales. These may include corporate design manuals, presentations, brochures, posters, signets and logos, manuals, catalogs and more.
3.05 Magazine / Press / Publishing
Includes digital or print publications such as books, calendars, catalogs, coffee table books, comics, illustrations, magazines, newspapers and more.
3.06 Campaigns / Advertising
Includes print or digital individual ads or entire campaigns including banners, direct marketing materials, mailings, newsletters, posters, product and advertising brochures, POS advertising, content marketing, out-of-home advertising and more.
3.07 Annual Reports
Includes business and annual reports in digital or print form.
3.08 Typography / Signage
Includes pictograms, signets, signage, symbols, typography, wayfinding and orientation systems and more.
Includes events of all kinds which utilize one or more media to creatively structure the event or deliver information, such as anniversaries, award ceremonies, conferences, opening ceremonies, product launches, promotion and advertising events, road shows, trade fair events and more.
Discipline 4.0 Interior Architecture
4.01 Trade Fairs / Exhibitions
Includes exhibition and trade fair architecture as an element of brand communication.
4.02 Public Exhibitions
Includes exhibition architecture in public institutions such as museums.
4.03 Shops / Showrooms
Includes retail architecture as an element of brand communication.
4.04 Hotels / Spas / Restaurants / Bars
Includes bars, bed & breakfasts, cafés, casinos, hotels, lounges, restaurants, spas and recreational areas, staff canteens and more.
Includes residential homes, apartments, bedrooms, dressing rooms, kitchens, living rooms, nurseries and more.
4.06 Offices / Workspaces
Includes administration buildings, banks and financial institutions, doctors’ offices, insurance companies, law practices, office buildings, production facilities and more.
Includes administration buildings, clinics, colleges, kindergartens, libraries, museums, schools, universities and more.
Includes installations in public spaces (digital, interactive, bricks-and-mortar etc.) as in exhibitions, on sales floors, in shopping malls, at trade fairs, in museums, in urban or outdoor areas and more.
Discipline 5.0 Professional Concept
Includes experimental and conceptual designs, commissioned works that have not yet been published, studies and research projects, innovative design concepts in the following categories:
5.02 Living Spaces
5.05 Food / Water
5.08 Usability / Interface
Discipline 6.0 Service Design / UX
There is hardly another discipline where the focus on interdisciplinary work is as strong as in Service Design / UX. Service Design is about developing service innovations suitable for real-life application by designing entire service processes in a customer-centric way. UX includes all aspects of user experience interacting with products and services, the environment or facilites. A highly exciting field for new, surprising and creative design processes and operating experience.
6.02 Transportation / Logistics
6.03 Bank / Insurance
6.07 Government / Institutions
Discipline 7.0 Architecture
Includes civic centers, community buildings, institutional buildings, governmental buildings, cultural buildings, embassies, monuments, police & fire stations, parliaments, town halls, prisons, museums, theatres & opera houses, libraries, concert halls, schools, universities, kindergartens, training centers, conference centers, hospitals, nursing homes, zoos, religious buildings, infrastructure, roads, bridges, parking facilities, airports, bus stations, port facilities, railway stations, sports facilities, stadiums, arenas and more.
Includes apartment buildings, country houses, coastal houses, estates, mansions, multi-unit housing, multiple housing, private houses, single housing, social housing, student housing and more.
7.03 Office / Industry
Includes administrative buildings, banks and financial institutions, corporate headquarters, estates, factories, farm buildings, office buildings, production facilities and more.
7.04 Retail / Hospitality
Includes amusement parks, chain stores, cinemas, concept stores, department stores, galleries, hostels, hotels, malls, nightclubs, outlet centers, recreation centers, resorts, restaurants, tourist attractions, pubs & bars, shops, shopping centers, wineries and more.
7.05 Urban / Landscape
Includes city planning, urban planning, urban development projects, cemeteries, golf clubs, lighting design, outdoor areas, parks, plazas, private gardens, public gardens, streets and more.
7.06 Mixed Use
Includes buildings combining different kind of usages.