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Climate education can arise people's awareness of the environment and help them understand their behaviour's feasibility. However, we found that current climate education still has shortcomings in form and content.
Immersive spaces are often highly participatory, and stories can enhance participants' empathy. Take sea-level rise as an example; we want to make the concept and prototype for an interactive, transmedia, participatory space that would allow for exploring more knowledge of climate change by moving and playing through the physical space of the installation.
New York, United States
Zhejiang University City College