Unsupported browser

You are using an outdated browser. Please upgrade your browser to improve your experience.

Sign up for an Award

Participate with your entry in one of our professional or student awards.

Sign up for an award

Sign up for a Profile

Create your own profile and publish it in the iF WORLD DESIGN GUIDE.

Sign up for a profile

Learn more:

iF SOCIAL IMPACT PRIZE

Present your project for free and win your share of EUR 50,000 in prize money.

Publish your project

VR-classroom / VR glasses

VR-classroom

This is a VR educational device mainly to cope with the low efficiency of online learning under the new coronavirus epidemic. Improper postures adopted by schoolchildren while taking online courses may pose a great threat to their health. This device simulates authentic classroom learning settings and is equipped with interactive functions such as raising hands, asking questions, and giving rewards. Other functions include posture monitoring and eye fatigue monitoring, which may help create favorable learning atmosphere, greatly improve learning efficiency and minimize the impacts of improper posture on the body.

University

Henan University of Technology

Henan University of Technology
Zhengzhou, China

Yin Fang,
Henan University of Technology

University

Henan University of Technology

Henan University of Technology
Zhengzhou, China