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"animals' crossing" invites the visitors to an animal role play. Made up as a mosaic of habitats, the playing field encourage children to join an exciting exploration. In an pathfinding game, visitors slip into the role of a certain animal and roam the landscape with a special mission. Their target: They need to get from one side of the landscape to the other. Seems easy – but beware: Not every habitat is equally suited for every animal. Thus, the players make their way zigzagging across the playing field. But the game players can also assume human roles. As human, they can change the landscape and make the game easier or harder.
Heinz Sielmann Stiftung
stories within architecture