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Swap / Application


Nowadays many people play games and have more platforms to experience them. As a result, the demand of game is getting higher than past. However, people often get bored or willing to play other games after they finish it. This study seeks to
understand the video game players, along with the potential pain points of game owners after they finished games. During this project, I have surveyed several people who play games often. Through out the user research, most of game owners had stored lots of finished game titles and willing to exchange with others. Therefore, I have decided to create an app for game holders to exchange their game easily.


School of Visual Arts

School of Visual Arts
New York, United States

Hanbyul Park,
School of Visual Arts