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We designed a somatosensory game based on a smart mirror for the elderly people who want to delay the development of Alzheimer's disease by exercising. The old man completes the game by gestures in front of the mirror. The mirror is not only an auxiliary tool for the elderly, but also a link between the elderly and the child. And the game is based on a deep learning algorithm that corrects game difficulty based on the customs clearance time of each level of the elderly and through skillful personalization.