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PlayStation®VR Aim Controller / Game controller

PlayStation®VR Aim Controller
PlayStation®VR Aim Controller

Discipline: Product

Discipline: Product

This controller further enhances PlayStation®VR's (PS VR) gaming experience. The designers worked with game creators to deliver a product that can handle in-game items of any shape, and be used safely and comfortably even while wearing the VR headset. Starting with a smooth pipe shape, they added only the essentials. The grip and button positions create a unique minimalist shape. Unlike many shooting-game controllers with realistic designs, the PS VR Aim Controller was designed to be a prototypical tool, able to simulate virtually anything: the design is consummated in the imagination of the player!

  • TARGET GROUPS Consumer / User, Trade / Industry

  • TARGET REGIONS Asia, Australia/Oceania, Europe, North America

  • DEVELOPMENT TIME 13 - 24 months

  • DATE OF LAUNCH 2017

Client / Manufacturer

Sony, Japan

Sony Interactive Entertainment
Tokyo, Japan

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Client / Manufacturer

Sony (USA)

Sony Interactive Entertainment
Foster City, CA, United States

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Design

Sony, Japan

Sony Interactive Entertainment
Tokyo, Japan

Taichi Nokuo (UX Platform Design Group, Corporate Design Center)

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