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Most schools have limited resources for children, such as in classrooms or playgrounds, which provides a lack of personal space for self development that has impacted the growth in children. Our main concern in designing this project was to make a project that can resolve problems that our user is facing. As well as to help her to have more enjoyable moments in her lifestyle, and secondly to have a product and a game that can be used by all of the kids in the same age range. HEXi was developed and designed to resolve all of the problems above; it is an interactive balancing board with interchangeable game boards and obstacles.
Emily Carr University
Vancouver, BC, Canada
Ali Alamzadeh Harjandi,
Emily Carr University
Andy Yi Hsuan Liao,
Emily Carr University