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TBSG is the memory of most of the players, but there are some faults in TBSG. The turn-based rule makes the game less real from the reality while RTS can’t satisfy the usage of combat strategy because the fast paste. This is the main reason why we want to build the real-time Strategy Simulation Game, it got the advantage from both side. Our goal is to make the game as real as possible.
Gacket
Taichung City, Taiwan