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One World, one queue / Public interactive facility

One World, one queue
One World, one queue

My design starts from a relatively subtle idea, and what I am trying to do, is to develop the relationship between children in their daily routine. The typical design scenario would be “waiting”, because children sometimes find it hard to immerge themselves into a new environment and therefore feel frustrated.

This project is designed specially for the children who are in a waiting period, and my core idea is to develop the subtle interaction between the children, so as to assimilate them into the environment.


Monash University

Monash University
Melbourne, Australia

Chulin Yang,
Monash University