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It happens from time to time, that people not only forget to bring the important things with them, such as phone, wallet, or keys, but also lose them at their own home.To solve the problem, I designed "Reminder", which helps to remind people what needs to be taken with. A furniture does not have to be just a furniture, it can also have the function to change human behavior.
On the surface of "Reminder" had several indentations of different sizes. In the middle of those indentations, I created some icons. These icons represent things like: cell phone, wallet, glasses, or etc. Users can put their stuff in accordance with the icons on the table.